PRODUCT AND PROJECT MANAGER
In my four years working at Fast Company Magazine and fastcompany.com as a Product Manager I launched a mobile-first news section FastCoNews and its stand-alone CMS, with a team of 15 people including editorial, engineers, and designers.
In my role of Project Manager I wrangled content and people, served as the liaison among cross-functional teams, coordinate deadlines, roadmaps and allocation of resources. Everything while staying on the grind handling the day-to-day as Scrum Master for the engineering team, scheduling, and enforcing brand identity as well as the web content style guide across the Fast Company network.
CREATIVE DIRECTOR AND STORY TELLER
As a Multimedia Production Manager at the University of Texas at El Paso I led a team of designers, videographers, and developers to create interactive material to enhance the Online Learning experience.
I always had fun and experimented with new technology--QR code scavenger hunts and AR-enhanced promotional material (10 years ago, pre-Pokemon Go era)--in an effort to encourage faculty development and increase student engagement. This role was hands-on and very rewarding.
UX / VISUAL DESIGN
Being a Graphic Designer by training always comes very handy when negotiating with engineers and the design team. While my expertise nowadays is Project/Product management, from time to time I make space to design things that I wish it exist.